Industrial Flame Weapon

School transmutation (fire); Level machinesmith 2


Casting Time 1 standard action
Components V, S, M (a vial of lamp oil)


Range touch
Target one melee weapon touched
Duration 1 round/level (D)
Saving Throw Reflex negates; Spell Resistance no


This spell attaches to a weapon a mechanism that continually coats and ignites its cutting or impact edge with fiery oil. Each time this weapon hits, it deals an extra 1d6 fire damage. A target that takes fire damage from this spell must succeed on a Reflex save or catch on fire.

Section 15: Copyright Notice

NeoExodus Chronicles: Weapons of Machinesmith Destruction Copyright 2014, Louis Porter Jr. Design, Inc.

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