Destroy Robot

School transmutation; Level arcanist 6, druid 5, hunter 5, sorcerer 6, wizard 6


Casting Time 1 standard action
Components V, S, F/DF


Range close (25 ft. + 5 ft./2 levels)
Target one robot (see below)
Duration instantaneous
Saving Throw Fortitude partial; Spell Resistance yes


You attempt to destroy any one robot in range. When you cast this spell, your hand crackles with electricity. You must succeed at a ranged touch attack to affect the target.

The target takes 12d6 points of damage + 1 point per caster level, or 3d6 points of damage + 1 point per caster level on a successful saving throw. A cyborg or android can be damaged by this spell, but takes half damage and gains a +4 bonus on the saving throw to resist the spell’s effects.

Section 15: Copyright Notice

Mechanical Monsters © 2023, Legendary Games; Authors: Jason Nelson, Tom Phillips, Mike D. Welham, Matt Goodall, Alex Riggs, Matt Daley.

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