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Witch’s Escape

Witch’s Escape

School transmutation; Level shaman 3, sorcerer/wizard 2, witch 2

CASTING

Casting Time 1 standard action
Components V, S, F (a small broom)

EFFECT

Range touch
Target creature touched
Duration 3 rounds
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)

DESCRIPTION

The caster or recipient rises straight up into the air up, to 10 ft., and then can move as a fly spell in a straight horizontal line for 3 rounds. The subject can fly at a speed of 60 ft. (or 40 ft. if the subject wears Medium or heavy armor, or if it carries a Medium or heavy load). It cannot ascend, descend, turn, or maneuver.

Section 15: Copyright Notice

Deep Magic. � 2014 Open Design LLC. Authors: Wolfgang Baur, Tom Benton, Creighton Broadhurst, Jason Bulmahn, Ross Byers, Charles Lee Carrier, Tim Connors, Adam Daigle, Jonathan Drain, Mike Franke, Ed Greenwood, Frank Gori, Jim Groves, Amanda Hamon Kunz, Sam Harris, Brandon Hodge, Phillip Larwood, Jeff Lee, John Ling, Jr., Chris Lozaga, Ben McFarland, Nicholas Milasich, Carlos Ovalle, Richard Pett, Marc Radle, Stephen Radney-MacFarland, Wade Rockett, Stephen Rowe, Adam Roy, Amber E. Scott, Neil Spicer, Owen K.C. Stephens, Joshua Stevens, Christina Stiles, Matt Stinson, Stefen Styrsky, Dan Voyce, and Mike Welham.