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Waters Of Eternity

Waters of Eternity

School divination; Level cleric/oracle 3, druid/shaman 3

CASTING

Casting Time 5 min.
Components V, S, F (bowl of sea water)

EFFECT

Range personal
Target you
Duration 1 hr./2 levels
Saving Throw none; Spell Resistance no

DESCRIPTION

Worshipers of deities that hold water sacred use waters of eternity to gain a look into the future.

Staring into a bowl of saltwater grants the spellcaster 1d6 brief, soundless visions of the near future. If saltwater is used, the spell grants visions of what is likely to happen within the next 72 hrs. If seawater was scooped into the bowl directly from the sea within the last hour, the caster can see 2d4 visions that go up to one week into the future. Each vision is usually vague and lasts less than five seconds.

Section 15: Copyright Notice

Deep Magic. � 2014 Open Design LLC. Authors: Wolfgang Baur, Tom Benton, Creighton Broadhurst, Jason Bulmahn, Ross Byers, Charles Lee Carrier, Tim Connors, Adam Daigle, Jonathan Drain, Mike Franke, Ed Greenwood, Frank Gori, Jim Groves, Amanda Hamon Kunz, Sam Harris, Brandon Hodge, Phillip Larwood, Jeff Lee, John Ling, Jr., Chris Lozaga, Ben McFarland, Nicholas Milasich, Carlos Ovalle, Richard Pett, Marc Radle, Stephen Radney-MacFarland, Wade Rockett, Stephen Rowe, Adam Roy, Amber E. Scott, Neil Spicer, Owen K.C. Stephens, Joshua Stevens, Christina Stiles, Matt Stinson, Stefen Styrsky, Dan Voyce, and Mike Welham.