Casting Time 1 standard action
Range 60 ft.
Target all creatures in a 60 ft. radius
Saving Throw Fortitude partial; see text; Spell Resistance yes
When casting this spell, you let out a terrifying cry that affects all creatures within range. This powerful sonic attack strikes fear into the hearts of those affected and damages their sensitive tissues, causing shortness of breath, bleeding from the eyes and ears, and temporary blindness and deafness. Those within the area of effect take 1d6 hp damage per caster level (maximum 20d6, successful Fortitude save halves).
In addition, those affected suffer the following ill effects according to how many Hit Dice they possess.
|Equal to caster level||Bleeding, fatigued|
|Up to caster level �1||Deafened, bleeding, fatigued|
|Up to caster level �5||Blinded, deafened, bleeding, fatigued|
|Up to caster level �10||Panicked, blinded, deafened, bleeding, fatigued|
Fatigued: The creature becomes fatigued. Save negates.
Deep Magic. � 2014 Open Design LLC. Authors: Wolfgang Baur, Tom Benton, Creighton Broadhurst, Jason Bulmahn, Ross Byers, Charles Lee Carrier, Tim Connors, Adam Daigle, Jonathan Drain, Mike Franke, Ed Greenwood, Frank Gori, Jim Groves, Amanda Hamon Kunz, Sam Harris, Brandon Hodge, Phillip Larwood, Jeff Lee, John Ling, Jr., Chris Lozaga, Ben McFarland, Nicholas Milasich, Carlos Ovalle, Richard Pett, Marc Radle, Stephen Radney-MacFarland, Wade Rockett, Stephen Rowe, Adam Roy, Amber E. Scott, Neil Spicer, Owen K.C. Stephens, Joshua Stevens, Christina Stiles, Matt Stinson, Stefen Styrsky, Dan Voyce, and Mike Welham.