School conjuration; Level magus 3, sorcerer/wizard 3, witch 3


Casting Time 1 standard action
Components V, S


Range 40 ft.

Effect night sky centered above your head spreads in a 40-ft. radius
Duration 1 min./level (D)
Saving Throw none; Spell Resistance no


You conjure a night sky 20 ft. above your head (or just below the ceiling, if the ceiling is lower than 20 ft. high) replete with twinkling stars. This area of effect moves with you. Once per round, you can call down a falling star to strike enemies within the area of affect. The star requires a ranged touch attack to hit and deals 5d6 hp bludgeoning damage. In subsequent rounds, you can use a standard action to call down another star. You may call down a number of stars equal to your caster level (maximum 10).

Cast outside during daylight, star fall reduces the light level by one step in the area of effect.

Section 15: Copyright Notice

Deep Magic. � 2014 Open Design LLC. Authors: Wolfgang Baur, Tom Benton, Creighton Broadhurst, Jason Bulmahn, Ross Byers, Charles Lee Carrier, Tim Connors, Adam Daigle, Jonathan Drain, Mike Franke, Ed Greenwood, Frank Gori, Jim Groves, Amanda Hamon Kunz, Sam Harris, Brandon Hodge, Phillip Larwood, Jeff Lee, John Ling, Jr., Chris Lozaga, Ben McFarland, Nicholas Milasich, Carlos Ovalle, Richard Pett, Marc Radle, Stephen Radney-MacFarland, Wade Rockett, Stephen Rowe, Adam Roy, Amber E. Scott, Neil Spicer, Owen K.C. Stephens, Joshua Stevens, Christina Stiles, Matt Stinson, Stefen Styrsky, Dan Voyce, and Mike Welham.

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