Slice the Air

School transmutation; Level druid/shaman 2, elven archer 1, ranger 2


Casting Time 1 swift action
Components V, S, F (an arrow or bolt), DF


Range touch
Target one touched arrow or bolt
Duration 1 round
Saving Throw none; Spell Resistance no


The next arrow or bolt you shoot completely ignores all natural winds, from gentle breezes to tornado-force winds. The spell reduces the effects of magical winds by one category. If you do not make a shot within one round of casting, the spell dissipates.

Section 15: Copyright Notice

New Paths Compendium. © 2013 Open Design LLC; Authors: Marc Radle, Crystal Frasier, John Ling, Jr., and Jerall Toi.

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