Shatter Greater

School clockwork (evocation) [sonic]; Level sorcerer/wizard 4


Casting Time 1 standard action
Components V, S, M (a jagged stone and a small brass bell)


Range Medium (100 ft. + 10 ft./ level)
Area 25-ft.-radius spread or target; see text
Duration instantaneous
Saving Throw Fortitude special; see text; Spell Resistance yes (object)


This spell creates a loud, chiming clangor that breaks non-magical objects; sunders a single large, non-magical object; or damages crystalline, stone, and metal creatures.

Used as an area attack, greater shatter destroys all non-magical objects made of crystal, glass, ceramic, brick, stone, or porcelain within a 25-foot radius of the point of origin, smashing them into dozens of pieces. Objects weighing more than 1 lb. per caster level are not affected.

All creatures within the area of effect must make a Fortitude save or be deafened for 1 round per caster level.

Alternatively, you can target a single object, regardless of composition, weighing up to 1,000 lbs. per caster level, such as a portion of a bridge, cliff wall, dam, or glacier.

Finally, this spell deals 2d6 hp sonic damage per caster level (maximum 20d6) to crystalline creatures or constructs of any weight, with a Fortitude save allowed for half damage.

Section 15: Copyright Notice

Deep Magic. � 2014 Open Design LLC. Authors: Wolfgang Baur, Tom Benton, Creighton Broadhurst, Jason Bulmahn, Ross Byers, Charles Lee Carrier, Tim Connors, Adam Daigle, Jonathan Drain, Mike Franke, Ed Greenwood, Frank Gori, Jim Groves, Amanda Hamon Kunz, Sam Harris, Brandon Hodge, Phillip Larwood, Jeff Lee, John Ling, Jr., Chris Lozaga, Ben McFarland, Nicholas Milasich, Carlos Ovalle, Richard Pett, Marc Radle, Stephen Radney-MacFarland, Wade Rockett, Stephen Rowe, Adam Roy, Amber E. Scott, Neil Spicer, Owen K.C. Stephens, Joshua Stevens, Christina Stiles, Matt Stinson, Stefen Styrsky, Dan Voyce, and Mike Welham.

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