School transmutation; Level sorcerer/wizard 2


Casting Time 1 standard action
Components V, S, M (a piece of a claw)


Target you
Duration 1 round/level
Saving Throw none; Spell Resistance no


Your hands become claws, and you gain two claw attacks at your base attack bonus (plus any applicable modifiers).

If you already have claws, you gain the ability to rend if you hit with two or more claws. The claws granted by this spell deal damage equivalent to a normal claw attack (1d3 for Small casters, 1d4 for Large casters) plus 1 1/2 � your Strength modifier.

Section 15: Copyright Notice

Deep Magic. � 2014 Open Design LLC. Authors: Wolfgang Baur, Tom Benton, Creighton Broadhurst, Jason Bulmahn, Ross Byers, Charles Lee Carrier, Tim Connors, Adam Daigle, Jonathan Drain, Mike Franke, Ed Greenwood, Frank Gori, Jim Groves, Amanda Hamon Kunz, Sam Harris, Brandon Hodge, Phillip Larwood, Jeff Lee, John Ling, Jr., Chris Lozaga, Ben McFarland, Nicholas Milasich, Carlos Ovalle, Richard Pett, Marc Radle, Stephen Radney-MacFarland, Wade Rockett, Stephen Rowe, Adam Roy, Amber E. Scott, Neil Spicer, Owen K.C. Stephens, Joshua Stevens, Christina Stiles, Matt Stinson, Stefen Styrsky, Dan Voyce, and Mike Welham.

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