Casting Time 1 full round action
Components V, S, F (six dull gray ioun stones worth 150 gp total)
Using six dull gray ioun stones (25 gp each) as a focus, you can tap into the dim residual energies of the stones and magnify them greatly. The stones buzz forth as a deadly bludgeoning swarm in a 10-ft. square. The focus stones multiply six-fold and swarm in a dizzying flurry, striking any creature within the area with bruising force.
Treat the swarm of ioun stones as a wasp swarm with these exceptions: construct and swarm traits instead of vermin and swarm traits; all damage is treated as bludgeoning; and the swarm has no poison ability. The ioun storm moves as long as you actively direct it mentally (a move action); otherwise, it remains stationary.
When the spell ends, the original six dull gray ioun stones return to orbit the caster’s head (unless the swarm has been destroyed, in which case they are simply lost), and all of the temporary duplicates vanish. This spell has no effect on ioun stones that are not burnt out.
Deep Magic. � 2014 Open Design LLC. Authors: Wolfgang Baur, Tom Benton, Creighton Broadhurst, Jason Bulmahn, Ross Byers, Charles Lee Carrier, Tim Connors, Adam Daigle, Jonathan Drain, Mike Franke, Ed Greenwood, Frank Gori, Jim Groves, Amanda Hamon Kunz, Sam Harris, Brandon Hodge, Phillip Larwood, Jeff Lee, John Ling, Jr., Chris Lozaga, Ben McFarland, Nicholas Milasich, Carlos Ovalle, Richard Pett, Marc Radle, Stephen Radney-MacFarland, Wade Rockett, Stephen Rowe, Adam Roy, Amber E. Scott, Neil Spicer, Owen K.C. Stephens, Joshua Stevens, Christina Stiles, Matt Stinson, Stefen Styrsky, Dan Voyce, and Mike Welham.