Inky Ray

School conjuration [creation, ink]; Level sorcerer/wizard 0


Casting Time 1 standard action
Components S, M (squid’s ink or a tattoo on either of your hands)


Range 20 ft.

Target one Large or smaller humanoid creature with sight organs
Duration 1d4 rounds
Saving Throw Reflex negates; Spell Resistance no


A ray of viscous, black ink sprays forth from your outstretched fingertips, blinding your opponent. The targeted creature is allowed a Reflex save to dodge the stream of ink and remain unaffected.

This spell may be cast underwater with no penalties.

Section 15: Copyright Notice

Deep Magic. � 2014 Open Design LLC. Authors: Wolfgang Baur, Tom Benton, Creighton Broadhurst, Jason Bulmahn, Ross Byers, Charles Lee Carrier, Tim Connors, Adam Daigle, Jonathan Drain, Mike Franke, Ed Greenwood, Frank Gori, Jim Groves, Amanda Hamon Kunz, Sam Harris, Brandon Hodge, Phillip Larwood, Jeff Lee, John Ling, Jr., Chris Lozaga, Ben McFarland, Nicholas Milasich, Carlos Ovalle, Richard Pett, Marc Radle, Stephen Radney-MacFarland, Wade Rockett, Stephen Rowe, Adam Roy, Amber E. Scott, Neil Spicer, Owen K.C. Stephens, Joshua Stevens, Christina Stiles, Matt Stinson, Stefen Styrsky, Dan Voyce, and Mike Welham.

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