Ghostly Arrow

School transmutation; Level druid/shaman 3, elven archer 2, ranger 3


Casting Time 1 round
Components V, S, F (an arrow or bolt), DF


Range touch
Target arrows or bolts touched
Duration 1 round/level
Saving Throw none; Spell Resistance no


Arrows you fire while this spell is in effect are imbued with the spiritual power of the forest; they become misty and insubstantial while in flight. They return to normal when they strike a foe’s corporeal body. Arrows that miss are lost.

Attacking with ghostly arrows requires a successful touch attack. The arrows ignore any AC bonuses for armor or cover from intervening creatures or terrain.

Section 15: Copyright Notice

New Paths Compendium. © 2013 Open Design LLC; Authors: Marc Radle, Crystal Frasier, John Ling, Jr., and Jerall Toi.

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