Find Treasure

School divination; Level cleric/oracle 4, druid/shaman 4, inquisitor 3, sorcerer/wizard 4

CASTING

Casting Time 1 standard action
Components V, S, M/DF (a rod and a sample of the desired material; see below)

EFFECT

Range Medium (100 ft. + 10 ft./caster level)
Target creature touched
Duration 10 min./level (D)

DESCRIPTION

The recipient of this spell can find the closest large mass of metal or gems with a volume of 5 cubic ft. or greater.

The recipient can find the material outside, indoors, or underground within the spell’s range. Though used most often to locate treasure hoards, the spell sometimes locates raw material such as unmined metal, unrefined or refined gems, or worked material primarily composed of one substance, such as piles of gold coins or a large iron cauldron. Unlike locate object, lead does not block the spell.

Lead can even be the material sought, although magical effects that block divinations work normally.

Section 15: Copyright Notice

Deep Magic. � 2014 Open Design LLC. Authors: Wolfgang Baur, Tom Benton, Creighton Broadhurst, Jason Bulmahn, Ross Byers, Charles Lee Carrier, Tim Connors, Adam Daigle, Jonathan Drain, Mike Franke, Ed Greenwood, Frank Gori, Jim Groves, Amanda Hamon Kunz, Sam Harris, Brandon Hodge, Phillip Larwood, Jeff Lee, John Ling, Jr., Chris Lozaga, Ben McFarland, Nicholas Milasich, Carlos Ovalle, Richard Pett, Marc Radle, Stephen Radney-MacFarland, Wade Rockett, Stephen Rowe, Adam Roy, Amber E. Scott, Neil Spicer, Owen K.C. Stephens, Joshua Stevens, Christina Stiles, Matt Stinson, Stefen Styrsky, Dan Voyce, and Mike Welham.

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