False Death

School conjuration (healing); Level alchemist 3


Casting Time 1 standard action
Components S


Range personal
Target you
Duration 10 min./level; see text


When you drink this extract, you prepare your body for the likelihood of imminent harm. If you are dropped to negative hp but are not killed instantly, you appear to all outside observers to die. Your body becomes pale and cold, your eyes glaze over, you become insensitive to pain and injury and your heartbeat and breathing become undetectable.

While you appear dead, though, you remain aware of your surroundings,and you’re stabilized and gain fast healing 3 for 1 round per caster level�as long as you remain unmoving. If you move, stand, or take any actions�or when this extract’s duration ends�the extract ends and you may move and act as normal.

Section 15: Copyright Notice

Deep Magic. � 2014 Open Design LLC. Authors: Wolfgang Baur, Tom Benton, Creighton Broadhurst, Jason Bulmahn, Ross Byers, Charles Lee Carrier, Tim Connors, Adam Daigle, Jonathan Drain, Mike Franke, Ed Greenwood, Frank Gori, Jim Groves, Amanda Hamon Kunz, Sam Harris, Brandon Hodge, Phillip Larwood, Jeff Lee, John Ling, Jr., Chris Lozaga, Ben McFarland, Nicholas Milasich, Carlos Ovalle, Richard Pett, Marc Radle, Stephen Radney-MacFarland, Wade Rockett, Stephen Rowe, Adam Roy, Amber E. Scott, Neil Spicer, Owen K.C. Stephens, Joshua Stevens, Christina Stiles, Matt Stinson, Stefen Styrsky, Dan Voyce, and Mike Welham.

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