Earth Glide

School transmutation [earth]; Level sorcerer/wizard 4

CASTING

Casting Time 1 standard action
Components V, S, M, (a slurry of mud and diamond dust worth 100 gp)

EFFECT

Range touch
Target one creature
Duration 1 round/level
Saving Throw Reflex negates (harmless); Spell Resistance no

DESCRIPTION

The subject of the spell gains the earth glide special ability as listed in the Universal Monster Rules. The subject can glide through stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water. Its burrowing leaves behind no tunnel or hole, nor does it create any ripple or other signs of its presence.

A move earth spell cast on an area containing the subject flings it back 30 ft., stunning it for 1 round unless the subject succeeds on a DC 15 Fortitude save.

Section 15: Copyright Notice

Deep Magic. � 2014 Open Design LLC. Authors: Wolfgang Baur, Tom Benton, Creighton Broadhurst, Jason Bulmahn, Ross Byers, Charles Lee Carrier, Tim Connors, Adam Daigle, Jonathan Drain, Mike Franke, Ed Greenwood, Frank Gori, Jim Groves, Amanda Hamon Kunz, Sam Harris, Brandon Hodge, Phillip Larwood, Jeff Lee, John Ling, Jr., Chris Lozaga, Ben McFarland, Nicholas Milasich, Carlos Ovalle, Richard Pett, Marc Radle, Stephen Radney-MacFarland, Wade Rockett, Stephen Rowe, Adam Roy, Amber E. Scott, Neil Spicer, Owen K.C. Stephens, Joshua Stevens, Christina Stiles, Matt Stinson, Stefen Styrsky, Dan Voyce, and Mike Welham.

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