Drake Form I

School transmutation (polymorph); Level alchemist 4, sorcerer/wizard 4

CASTING

Casting Time 1 standard action
Components V, S, M (scale from the drake you plan to duplicate)

EFFECT

Range personal
Target you
Duration 1 min./level (D)
Saving Throw see below; Spell Resistance no

DESCRIPTION

You become a Small lesser dragon. You gain a +4 size bonus to Dexterity, a +2 natural armor bonus, fly 40 ft. (poor), darkvision 60 ft., telepathy, and a bite attack that deals 1d6 hp damage.

Additionally, if the drake form has a breath weapon, you gain its breath weapon�albeit limited to 4 dice of damage. The breath weapon allows a Reflex save for half damage; the DC is equal to the DC for this spell.

Drake Form II

School transmutation (polymorph); Level alchemist 5, sorcerer/wizard 5

DESCRIPTION

This spell functions as drake form I, except you can also assume the form of a Medium lesser dragon. You gain a +2 size bonus to Strength, Dexterity and Constitution, a +3 natural armor bonus, fly 60 ft. (poor), darkvision 60 ft., telepathy, and a bite attack that deals 1d8 hp damage.

Additionally, if the drake form has a breath weapon, you gain its breath weapon�albeit limited to 5 dice of damage�which allows a Reflex save for half damage. The DC is equal to the DC for this spell.

Drake Form III

School transmutation (polymorph); Level alchemist 6, sorcerer/wizard 6

DESCRIPTION

This spell functions as drake form II, except you can also assume the form of a Large lesser dragon. You gain a +4 size bonus to Strength and Constitution, a +4 natural armor bonus, fly 90 ft. (poor), darkvision 90 ft., telepathy, a bite attack that deals 2d6 hp damage, and two claw attacks that deal 1d6 damage each.

Additionally, if the drake form you take breath weapon, you gain its breath weapon up to 6 dice of damage. This allows a Reflex save for half damage. The DC is equal to the DC for this spell.

Drake Form IV

School transmutation (polymorph); Level sorcerer/wizard 7

DESCRIPTION

This spell functions as drake form III. You gain a +6 size bonus to Strength and Constitution, a +6 natural armor bonus, fly 120 ft. (poor), darkvision 120 ft., telepathy, a bite attack that deals 2d8 hp damage, and two claw attacks that deal 1d8 hp damage each.

Additionally, if the drake form has a breath weapon, you gain its breath weapon up to 8 dice of damage. It allows a Reflex save for half damage. The DC is equal to the DC for this spell.

Section 15: Copyright Notice

Deep Magic. � 2014 Open Design LLC. Authors: Wolfgang Baur, Tom Benton, Creighton Broadhurst, Jason Bulmahn, Ross Byers, Charles Lee Carrier, Tim Connors, Adam Daigle, Jonathan Drain, Mike Franke, Ed Greenwood, Frank Gori, Jim Groves, Amanda Hamon Kunz, Sam Harris, Brandon Hodge, Phillip Larwood, Jeff Lee, John Ling, Jr., Chris Lozaga, Ben McFarland, Nicholas Milasich, Carlos Ovalle, Richard Pett, Marc Radle, Stephen Radney-MacFarland, Wade Rockett, Stephen Rowe, Adam Roy, Amber E. Scott, Neil Spicer, Owen K.C. Stephens, Joshua Stevens, Christina Stiles, Matt Stinson, Stefen Styrsky, Dan Voyce, and Mike Welham.

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