Defending Glyph

School abjuration; Level cleric/oracle 2, sorcerer/wizard 2


Casting Time 1 standard action
Components V, S, M (25 gp of rare ink)


Range personal
Target you
Duration 1 hr./level or until discharged
Saving Throw none; Spell Resistance no


You trace a glowing, animated glyph in the air before you with arcane inks that vaporize almost instantly. The resulting glyph hovers near your body and intercedes against physical attacks. This esoteric symbol grants you DR 5/piercing. Once the glyph has prevented a total of 5 hp damage/caster level (maximum 50 hp), it fades away and the spell is discharged.

Section 15: Copyright Notice

Deep Magic. © 2014 Open Design LLC. Authors: Wolfgang Baur, Tom Benton, Creighton Broadhurst, Jason Bulmahn, Ross Byers, Charles Lee Carrier, Tim Connors, Adam Daigle, Jonathan Drain, Mike Franke, Ed Greenwood, Frank Gori, Jim Groves, Amanda Hamon Kunz, Sam Harris, Brandon Hodge, Phillip Larwood, Jeff Lee, John Ling, Jr., Chris Lozaga, Ben McFarland, Nicholas Milasich, Carlos Ovalle, Richard Pett, Marc Radle, Stephen Radney-MacFarland, Wade Rockett, Stephen Rowe, Adam Roy, Amber E. Scott, Neil Spicer, Owen K.C. Stephens, Joshua Stevens, Christina Stiles, Matt Stinson, Stefen Styrsky, Dan Voyce, and Mike Welham.

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