Casting Time 1 standard action
Components V, S
Target one shield
Duration 1 round/level
You imbue a shield with battleward properties. It glows with a shimmering blue radiance, and it reflects non- area-of-effect spells contacting it or its bearer entirely unless the attacking caster makes a touch attack against the shield’s bearer. Any reflected spells drain away without further effect.
At any time after its first round of existence, the caster of a battleward can, as a swift action, transform the reflected spell into fly magic, enabling the shield and its bearer to fly. The magic carries shield, bearer, and any armor and other items worn, strapped, or attached to him or her (up to the bearer’s encumbrance limit), plus anything else held by the bearer that is the shield’s weight or less. Once this change is made, the spell reflection property cannot be regained.
Deep Magic. © 2014 Open Design LLC. Authors: Wolfgang Baur, Tom Benton, Creighton Broadhurst, Jason Bulmahn, Ross Byers, Charles Lee Carrier, Tim Connors, Adam Daigle, Jonathan Drain, Mike Franke, Ed Greenwood, Frank Gori, Jim Groves, Amanda Hamon Kunz, Sam Harris, Brandon Hodge, Phillip Larwood, Jeff Lee, John Ling, Jr., Chris Lozaga, Ben McFarland, Nicholas Milasich, Carlos Ovalle, Richard Pett, Marc Radle, Stephen Radney-MacFarland, Wade Rockett, Stephen Rowe, Adam Roy, Amber E. Scott, Neil Spicer, Owen K.C. Stephens, Joshua Stevens, Christina Stiles, Matt Stinson, Stefen Styrsky, Dan Voyce, and Mike Welham.