Axe Storm

School conjuration (summoning); Level sorcerer/wizard 7


Casting Time 1 standard action
Components V, S, M (12 silver axe replicas worth 100 gp each; see text)


Range long (400 ft. + 40 ft./level)
Area cylinder (30-ft. radius, 60-ft. height); see text
Duration 1 round/level (D)
Saving Throw Reflex half; Spell Resistance no


A roiling, clanking cloud appears and rains axes down on all creatures in the designated area. The axes deal 4d6 hp slashing damage to each creature in the area, and they bypass damage reduction as if they were magical, silver weapons. By using as this spell’s material component replica axes crafted from different special materials other than silver (which increases the total material component cost), your axes bypass damage reduction or hardness per the special material. As a move action, you can direct the axe storm to move 60 ft. before it rains more axes down on its victims.

The axes conjured by the axe storm remain until the spell ends.

Section 15: Copyright Notice

Deep Magic. © 2014 Open Design LLC. Authors: Wolfgang Baur, Tom Benton, Creighton Broadhurst, Jason Bulmahn, Ross Byers, Charles Lee Carrier, Tim Connors, Adam Daigle, Jonathan Drain, Mike Franke, Ed Greenwood, Frank Gori, Jim Groves, Amanda Hamon Kunz, Sam Harris, Brandon Hodge, Phillip Larwood, Jeff Lee, John Ling, Jr., Chris Lozaga, Ben McFarland, Nicholas Milasich, Carlos Ovalle, Richard Pett, Marc Radle, Stephen Radney-MacFarland, Wade Rockett, Stephen Rowe, Adam Roy, Amber E. Scott, Neil Spicer, Owen K.C. Stephens, Joshua Stevens, Christina Stiles, Matt Stinson, Stefen Styrsky, Dan Voyce, and Mike Welham.

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