Duration 1 min./level
You let a fragment of a demon’s tainted essence transform your body into something demon-like, although it keeps the same rough shape. You suffer a –4 penalty to Diplomacy and Bluff checks, but you gain a +6 bonus on Intimidate checks. You gain immunity to electricity and poison and resist 10 to acid, cold, and fire. Although your alignment does not change, for the duration of this spell you gain the evil subtype and an evil alignment for the purposes of spell, spell-like abilities, supernatural abilities, and magic item effects.
You can cast this spell up to three times without gaining notice from the powers of the Abyss. Upon casting it a fourth time and beyond, there is a 10% cumulative chance you will attract the notice of an Abyssal lord, which will send minions to either attempt to slay or corrupt you. The minion and the power involved in such a task is entirely up to the GM.
You do not gain the evil subtype or an evil alignment for spell-like abilities, supernatural abilities, and magic item effects while under the effect of this spell. Casting this spell has no chance of attracting any Abyssal lord’s notice.
Deep Magic. © 2014 Open Design LLC. Authors: Wolfgang Baur, Tom Benton, Creighton Broadhurst, Jason Bulmahn, Ross Byers, Charles Lee Carrier, Tim Connors, Adam Daigle, Jonathan Drain, Mike Franke, Ed Greenwood, Frank Gori, Jim Groves, Amanda Hamon Kunz, Sam Harris, Brandon Hodge, Phillip Larwood, Jeff Lee, John Ling, Jr., Chris Lozaga, Ben McFarland, Nicholas Milasich, Carlos Ovalle, Richard Pett, Marc Radle, Stephen Radney-MacFarland, Wade Rockett, Stephen Rowe, Adam Roy, Amber E. Scott, Neil Spicer, Owen K.C. Stephens, Joshua Stevens, Christina Stiles, Matt Stinson, Stefen Styrsky, Dan Voyce, and Mike Welham.