Animate Cloth

School transmutation; Level magus 3, sorcerer/wizard 3, witch 3


Casting Time 1 standard action
Components V, S


Range personal
Target you
Duration 1 min./level


You bring a semblance of life to your clothing, making it aid you in combat and otherwise. Your clothing grants you a +2 circumstance bonus to CMB for dirty trick, disarm, grapple, steal, or trip combat maneuvers. The cloth also provides you with a +1 shield bonus to AC. Finally, you gain a +2 circumstance bonus on all Climb and Sleight of Hand checks, Perform checks that would benefit from your animated cloth (such as dancing, acting, or physical comedy, at the GM’s discretion), and Bluff checks to feint. The animated cloth can only assist you in a single action each round, and you cannot direct the cloth to perform independent actions.

Animate cloth has no effect when you wear medium or heavy armor.

Section 15: Copyright Notice

Deep Magic. © 2014 Open Design LLC. Authors: Wolfgang Baur, Tom Benton, Creighton Broadhurst, Jason Bulmahn, Ross Byers, Charles Lee Carrier, Tim Connors, Adam Daigle, Jonathan Drain, Mike Franke, Ed Greenwood, Frank Gori, Jim Groves, Amanda Hamon Kunz, Sam Harris, Brandon Hodge, Phillip Larwood, Jeff Lee, John Ling, Jr., Chris Lozaga, Ben McFarland, Nicholas Milasich, Carlos Ovalle, Richard Pett, Marc Radle, Stephen Radney-MacFarland, Wade Rockett, Stephen Rowe, Adam Roy, Amber E. Scott, Neil Spicer, Owen K.C. Stephens, Joshua Stevens, Christina Stiles, Matt Stinson, Stefen Styrsky, Dan Voyce, and Mike Welham.

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