Tears To Wine

Tears to Wine

Tears to Wine

School transmutation; Level alchemist/investigator 1, arcanist/sorcerer/wizard 2, bard/skald 1, cleric/oracle/warpriest 2, druid 1, hunter 1, medium 1, occultist 1, shaman 1, witch 2


Casting Time 1 standard action
Components V, S, M (a single grape)


Range 10 ft.
Target 1 cu. ft./2 levels of liquid (see text)
Duration 10 minutes/level
Saving Throw Will negates (object); Spell Resistance yes (object)


Legend claims arcane warlords used this spell to literally benefit from drinking the tears of their captured foes. This spell turns non-magical liquids’including spoiled, rotten, diseased, poisonous, or otherwise contaminated drinks, tears, seawater, and similar fluids’into mead or wine of average quality. This spell does not prevent subsequent natural decay or spoilage.

Unholy water and similar liquids of significance are spoiled by tears to wine, but the spell has no effect on creatures of any type or on magic potions.

Creatures that drink the mead or wine created by this spell become sharp-witted and clear-minded, gaining a +2 enhancement bonus on all Intelligence– and Wisdom-based skill checks. This increases to a +5 bonus at caster level 9th, and to +10 (the maximum) at caster level 15th.

Section 15: Copyright Notice

Book of Magic: Spell Codex Volume 1. (c) 2022, Jon Brazer Enterprises

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