Summon Dwarven Armor

School conjuration (creation); Level antipaladin 3, cleric 3, magus 3, paladin 3, sorcerer/wizard 3, summoner 2


Casting Time 1 standard action
Components V, S, M (a metal scale)


Range touch
Target creature touched
Effect magic armor surrounds creature
Duration 10 minutes/level (D)
Saving Throw none; Spell Resistance yes


The touched creature is surrounded by +1 full plate armor of appropriate size for the creature decorated in dwarvish styles. At 8th level and every 4 levels beyond that, the enhancement bonus increases by +1 (to a maximum of +5 at 20th level). As long as the enhancement bonus to the armor is +2 or more, the caster may replace a single +1 enhancement bonus with light fortification. The armor bonus from this spell does not stack with armor bonuses from other sources. Full plate armor’s normal arcane spell failure chance and armor check penalty still apply to the armor produced by this spell. This spell does not grant proficiency if the touched creature does not possess the required proficiency. If the touched creature is not willing, this spell instantly fails.

Section 15: Copyright Notice

Book of Magic: Signature Spells 1, Copyright 2011, Jon Brazer Enterprises. Author: Dale C. McCoy, Jr.

scroll to top