Casting Time 1 standard action
Components V, S, M (a newt’s eye)
Range close (25 ft. + 5 ft./2 levels)
Target one living creature
Duration 1 round/level (see text)
Saving Throw Will negates Spell Resistance yes
You alter a creature’s vision so that they can no longer focus on anything beyond 30 ft. away. If the target fails their Will save everything beyond 30 ft. away has concealment (20% miss chance) for the purposes of ranged weapons or spells. Additionally, the target takes a -5 penalty to Perception checks when trying to see beyond 30 ft. The target can choose to use a full round action in an attempt to clear their vision granting an additional Will save. Once a Will save is successful the spell effects end.
Book of Magic: Spells 1, Copyright 2011, Jon Brazer Enterprises. Author: Dale C. McCoy, Jr.