Casting Time 1 immediate action
This spell grants a vessel 2d8 + caster level (to a maximum of 2d8+10 at 10th level) temporary hit points to a maximum of the vessel’s normal hit points. Temporary hit points from repeated uses of this spell or from other sources do not stack. Magical properties of a destroyed vessel are restored for the duration of this spell as long as the vessel dropped below 0 hit points the same round this spell is cast. Even if a vessel’s normal hit points are restored during this duration, the magical properties of a destroyed vessel end when the duration of this spell expires. This spell does not affect creatures (including constructs) or any object that is not a vessel. This spell has no effect on objects that have been warped or otherwise transmuted into a vessel.
Book of Magic: Spells 1, Copyright 2011, Jon Brazer Enterprises. Author: Dale C. McCoy, Jr.