Casting Time 1 standard action
Components V, S, M (three pine needles)
The natural scent of the touched creature is mildly covered, making it difficult for creatures with the scent ability to locate their target. The targeted creature is allowed to make a Stealth check against creatures with the scent ability. Creatures with the scent ability cannot pinpoint the location of a creature targeted by this spell but instead must make a Perception check to find them. The DC to follow the tracks of a creature targeted by this spell using the scent ability is increased by 2.
Additionally, if this spell is cast upon a creature with an odor-based special attack and they fail the Fortitude save, the touched creature receives a -2 penalty to the DC to that special attack to be unaffected by the odor.
This spell functions like cover scent except it renders creatures without an odor-based special attack to be impossible to detect with the scent ability. Additionally, creatures with an odor-based special attack that fail the Fortitude save find that special attack negated for the duration of the spell and now follow the normal scent rules.
Book of Magic: Signature Spells 1, Copyright 2011, Jon Brazer Enterprises. Author: Dale C. McCoy, Jr.