School enchantment; Level bard 4, sorcerer/wizard 5


Casting Time 1 standard action
Components V, S, M (a sip’s worth of wine)


Range touch
Target one person
Duration 1 day/level
Saving Throw Will partial; Spell Resistance yes


This spell causes the target to forget who he is and where he is from.

He remembers all of his skills and abilities, but cannot remember anything about his personal history. If used in combat, the target cannot remember why he is fighting, and counts as shaken until the end of the combat, although he continues to defend himself or fight against an obvious threat if such is part of his personality. The target suffers a –4 morale penalty to Sense Motive checks and Will saves while under the influence of this spell.

If the target successfully saves against the spell, the duration is reduced to 1 hour/level.

Section 15: Copyright Notice

Book of Lost Spells – Copyright 2015, Frog God Games, LLC

scroll to top