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Fortify Armor

School abjuration; Level antipaladin 2, cleric/oracle 3, paladin 2

CASTING

Casting Time 1 standard action
Components V, M (the armor or shield that is being enhanced)

EFFECT

Range touch
Target one non-magical shield or suit of armor
Duration 1 min./level
Saving Throw none; Spell Resistance no

DESCRIPTION

You transform a suit of armor or a shield into something of legendary make and quality for a short while. Although this only works on a non-magical shield or suit of armor, it doubles the effectiveness of the armor.

For example, this spell cast on a chain shirt would cause the chain shirt to give a +8 armor bonus instead of the normal +4. This does not alter any armor check penalties or Dexterity bonus limitations.

This spell does have one unfortunate drawback, the armor affected by this spell crumbles to dust (or flakes away if leather or hide) at the end of the spell’s duration. If the armor is reduced to 0 hp by a sunder attack, it crumbles to dust immediately.

Section 15: Copyright Notice

Book of Lost Spells – Copyright 2015, Frog God Games, LLC