School divination; Level sorcerer/wizard 1


Casting Time 1 minute
Components V, S, F (a special set of dice with weather-related markings on them such as lightning bolts, suns and water drops that are worth at least 10 gp)


Range 50-mile radius
Target see text
Duration instantaneous
Saving Throw none; Spell Resistance no


You accurately predict the local weather for the near future using this spell. Local weather is anything within 50 miles from the point you cast the spell. Your weather prediction extends as far as 1 day per three caster levels into the future. Each day beyond the first there is a 10% chance (cumulative) that conditions change within that period of time, making your prediction somewhat inaccurate. The GM can use the Random Weather Table to provide the results of your forecast.

Section 15: Copyright Notice

Book of Lost Spells – Copyright 2015, Frog God Games, LLC

scroll to top