Casting Time 1 act1on
Components V, S, M (any object smaller than a coin) Flameswell
Range 5 ft.
Area 15-ft.-radius burst
Duration 1 round/level
Saving Throw Reflex negates; Spell Resistance yes
Flash of light causes a small object, no larger than a coin or pebble, to explode and emit a brief, but dazzling, burst of light when thrown to the ground. Any creature witnessing the flash of light must succeed on a Reflex save or be blinded for ld3 rounds. The caster is assumed to shield his eyes before invoking the flash of light and is not affected. Light-sensitive characters add +5 to the DC of their saves and suffer 1 additional round of blindness.
Section 15: Copyright Notice
Book of Lost Spells – Copyright 2015, Frog God Games, LLC