Casting Time 1 standard action
Components V, S, M (a pinch of sulfur)
Range medium (100 ft. + 10 ft./level)
Target one or more creatures, no two of which can be more than 15 ft. apart.
Saving Throw none; Spell Resistance yes
You create two flaming missiles, plus one for every 2 levels of experience past 1st. Thus, you have two bolts at 1st level, three bolts at 3rd, four bolts at 5th, etc.
This spell differs from the more common magic missile in that it provides more missiles, does fire damage, and has no upper limit on the number of bolts created. Each flaming bolt that hits its target does 1d4+1 points of damage.
Book of Lost Spells – Copyright 2015, Frog God Games, LLC