Fire Fascination

School enchantment (compulsion) [fire, mind-affecting]; Level sorcerer/wizard 4


Casting Time 1 standard action
Components V, S, M (a small piece of multicolored silk which is thrown into the fire source during the casting)


Range close (25 ft. + 5 ft./2 levels)
Target living creatures within range that view the fire source
Duration 2 rounds/level
Saving Throw Will negates; Spell Resistance yes


You cause an existing fire (10-foot diameter or smaller) to become covered in a multi-hued veil of dancing flames.

Touching the multicolored flames deals 1d6 points of fire damage. Creatures within range viewing the dancing flames become transfixed, standing motionless and staring if they fail their saving throw. An affected creature can be given a suggestion (as the spell) of fewer than 12 words and can make another Will save (with a –4 penalty on the roll) to resist the suggestion. You can give one such suggestion to each affected creature as a standard action. You can give each affected creature a different suggestion (if you want). The effects of such a suggestion wear off in one hour, unless dispelled or negated. A creature that succeeds on its save to resist a suggestion is still transfixed by the fire fascination.

Any physical attack on a fire fascinated creature automatically breaks the effect on that creature. Likewise, interposing a solid barrier between a subject and the veil of flames breaks the effect.

Section 15: Copyright Notice

Book of Lost Spells – Copyright 2015, Frog God Games, LLC

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