Casting Time 10 minutes
Components V, S, DF
Range 10 ft.
Target one creature or object
Saving Throw Will negates; Spell Resistance yes (see text)
When you cast this spell, you must make a caster level check (1d20 + your caster level) against the possessing creature’s spell resistance. If successful, the possessing creature is ejected from the host and stunned for 1 round. Creatures without spell resistance are automatically ejected.
A creature affected by this spell cannot attempt to possess the same host for one day.
This spell can be cast on a lich’s phylactery or an ancient vampire’s soul object. If the creature currently inhabits its phylactery or soul object, it is immediately ejected and possesses the closest material body (which could very well be yours). A creature so inhabited (possessed) is affected as if by magic jar.
If holy water is sprinkled on the object or creature during the casting of this spell, you gain a +2 bonus on your caster level check and the Will save DC (for creatures without spell resistance) is increased by +2.
Book of Lost Spells – Copyright 2015, Frog God Games, LLC