School enchantment (compulsion) (mind-affecting); Level cleric/oracle 8


Casting Time 1 minute
Components V, S, F


Range touch
Target one enslaved creature
Duration see text
Saving Throw Will negates; Spell Resistance yes


This spell brands a person with your mark. The branded slave does not think you are his friend, but if he fails his saving throw, he does believe that it is futile to resist your commands. The slave may try another Will saving throw once per year. Also, if ordered to do something suicidal, or completely inconsistent with his alignment, the slave receives another Will save. Enslave may be dispelled; however, the physical brand remains on the former slave’s body for life unless magically healed.

Section 15: Copyright Notice

Book of Lost Spells – Copyright 2015, Frog God Games, LLC

scroll to top