Divine Lock

School abjuration; Level cleric/oracle 2


Casting Time 1 standard action
Components V, S, DF


Range touch
Target the door, chest, or portal touched, up to 30 sq. ft./level in size
Duration permanent
Saving Throw none; Spell Resistance no


A divine lock is an arcane lock variant employed by divine spellcasters.

The spell is cast upon a door, chest, or portal by carving or tracing the deity’s symbol (or some variant thereof) on a suitable surface. The caster and those of the caster’s religion can freely pass the lock without affecting it; otherwise, a door or object secured with divine lock can be opened only by breaking in or by a successful dispel magic spell. A knock spell does not remove a divine lock, but it can bypass it for a number of rounds equal to the level of the caster.

The divine lock can also be dispelled by a follower of a different religion if he expends one use of his channel energy ability. This functions as if the caster had cast a targeted dispel magic on the door.

Add 10 to the normal DC to break open a door or portal affected by this spell.

Section 15: Copyright Notice

Book of Lost Spells – Copyright 2015, Frog God Games, LLC

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