Divine Intervention

School abjuration; Level cleric/oracle 7


Casting Time 1 standard action
Components V, S, DF


Range close (25 ft. + 5 ft./2 levels)
Target one creature
Duration 10 minutes/level
Saving Throw Will negates; Spell Resistance yes


You create a web of divine energy around a selected individual, saturating his aura with the power of your god. The target gains spell resistance equal to 10 + your level against divine spells cast by followers of gods other than your own; the target cannot voluntarily lower or forgo this spell resistance. If the target is a divine spellcaster devoted to a rival god, he cannot access his domain spells (if any) and has a 50% chance of spell failure on every spell due to the interference. All spells aimed at the target by a divine spellcaster who follows your own god, however, perform as if the caster were 2 levels higher.

Section 15: Copyright Notice

Book of Lost Spells – Copyright 2015, Frog God Games, LLC

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