Detect Charm

School divination; Level bard 0, cleric/oracle 0, paladin 1, sorcerer/wizard 0


Casting Time 1 standard action
Components V, S


Range 30 ft.
Area cone-shaped emanation
Duration concentration, up to 1 min./level (D)
Saving Throw none; Spell Resistance no


You determine whether a creature is under the effects of a charm person or charm monster spell. You can determine the exact spell with a DC 20 Knowledge (arcana) check.

The spell can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it.

Section 15: Copyright Notice

Book of Lost Spells – Copyright 2015, Frog God Games, LLC

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