Deep Freeze

School transmutation; Level druid 7, sorcerer/wizard 7


Casting Time 1 standard action
Components V, S, M (a sliver of mirror that is consumed in the casting)/DF


Range touch
Target one creature
Duration instantaneous
Saving Throw Fortitude partial; Spell Resistance yes


Upon finishing the spell, your hands are coated with a glacial rime. If you succeed on a melee touch attack, the target must succeed on a Fortitude save to avoid being frozen alive and encased completely in ice. If the save is successful, the victim is still chilled to the bone and takes 5d8 points of cold damage.

If the save is failed, the target freezes; every portion of his body turns to solid ice. The character so frozen is still alive and enters a state of suspended animation as the temporal stasis spell until the ice melts and she is restored to normal. Should the frozen victim be hit for more than 5 hit points of damage, her form shatters, slaying her instantly.

Section 15: Copyright Notice

Book of Lost Spells – Copyright 2015, Frog God Games, LLC

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