Casting Time 1 action
Components V, S
Range close (25 ft. + 5 ft./2 levels)
Duration 1 round/level
Saving Throw Fortitude partial; Spell Resistance yes
Upon casting this spell, the caster exhales toward a target, sweeping it with a gust of foul-smelling wind and draining the strength from its limbs.
This is considered a ray attack and requires a ranged touch attack to strike.
A target that fails its Fortitude save is exhausted for the spell’s duration. A target that saves successfully instead is fatigued. Unlike normal exhaustion or fatigue, once the spell’s duration expires, the object is restored to full vigor. This effect does not stack with any other sources of fatigue or exhaustion.
Section 15: Copyright Notice
Book of Lost Spells – Copyright 2015, Frog God Games, LLC