Daze Animal

School enchantment (compulsion) [mind-affecting]; Level druid 0, ranger 1


Casting Time 1 standard action
Components V, S, M (a pinch of fur from an animal)/DF


Range close (25 ft. + 5 ft./2 levels)
Target one animal of 4 HD or less
Duration 1 round
Saving Throw Will negates; Spell Resistance yes


This enchantment clouds the mind of an animal with 4 or fewer Hit Dice so that it takes no actions. Animals of 5 or more HD are not affected. A dazed subject is not stunned, so attackers get no special advantage against it.

Section 15: Copyright Notice

Book of Lost Spells – Copyright 2015, Frog God Games, LLC

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