Dance of Seduction

School enchantment (charm) [mind-affecting]; Level bard 5, sorcerer/wizard 6


Casting Time 1 full round
Components V, S


Range personal
Area 25-ft. radius
Duration 1 hour/level (see below)
Saving Throw Will negates; Spell Resistance yes


Through seductive and inviting body movements, the caster weaves a net of fascination and desire, affecting some or all observers (caster’s choice) as if by a charm person spell. A successful Will saving throw negates the spell’s effect, but the caster’s Charisma modifier is added to the DC of the spell’s saving throw. (For bards or sorcerers, it is effectively added twice.) Anyone failing the saving throw is immediately enamored with the dancer, and he does whatever she desires (within reason, as described under the charm spell description). The spell is similar to mass charm, but is not as effective, for its victims remain charmed only for the dance of seduction’s listed duration. This period is usually more than enough time, however, for the dancer to persuade the spell’s subjects to hand over large gifts or perform various tasks. Unlike charm, victims of the spell rarely realize that they were magically influenced, and they rarely object to giving the dancer money or to any tasks that she set them to perform.

Section 15: Copyright Notice

Book of Lost Spells – Copyright 2015, Frog God Games, LLC

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