Curse of Light

School enchantment (light); Level cleric/oracle 3, druid 2


Casting Time 1 standard action
Components V, S


Range touch
Target creature touched
Duration 1 hour/level
Saving Throw Will negates; Spell Resistance yes


You make the subject extremely sensitive to light. Abrupt exposure to bright light (such as sunlight or a daylight spell and immediately after the spell is successfully cast under these conditions) blinds the subject for 1d4 rounds. On subsequent rounds, they are dazzled as long as they remain in a brightly lit area. Once adjusted to the light, the creature still suffers a –1 penalty to all attack, damage, and saving throw rolls.

Section 15: Copyright Notice

Book of Lost Spells – Copyright 2015, Frog God Games, LLC

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