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Conflagration

School evocation [fire]; Level sorcerer/wizard 9

CASTING

Casting Time 1 round
Components V, S, M (a small wax doll and a pinch of dung)

EFFECT

Range close (25 ft. + 5 ft./2 levels)
Target one creature
Duration 1 round/level
Saving Throw Fortitude half; Spell Resistance yes

DESCRIPTION

Conflagration sets the subject on fire and deals 1d6 points of fire damage/2 levels each round (maximum 12d6) for the duration of the spell . Creatures within 10 feet of the subject take 2d6 points of fire damage (Fortitude save for no damage). Flammables within 10 feet of the subject likewise catch fire. The subject can move and fight normally (at least as normally as a person on fire can), but cannot cast spells while ablaze.

The conflagration can be controlled by fully immersing the subject in sand or water. This reduces the damage to 1d4 points per round for as long as he remains immersed. Dousing the subject with water or sand (including water or sand created by spells) does not extinguish the fire and causes a cloud of steam or burning dust to fill a 20-foot radius for 1 round, centered on the subject. Creatures caught within the cloud take 1d6 points of fire damage.

Section 15: Copyright Notice

Book of Lost Spells – Copyright 2015, Frog God Games, LLC