Casting Time 1 standard action
Components V, S, DF
The subject’s hands transform into beast-like claws for the duration of the spell. This grants the subject two natural attacks (claws) each round. The subject can use both claws equally well in combat (i.e., there is no offhand penalty for using both claws in the same round) and they count as primary attacks. Each claw deals damage based on the subject’s size as shown in the table.
Book of Lost Spells – Copyright 2015, Frog God Games, LLC