Claws of the Beast

School transmutation; Level druid 1


Casting Time 1 standard action
Components V, S, DF


Range touch
Target creature touched
Duration 1 round/level (D)
Saving Throw Fort negates (harmless); Spell Resistance yes (harmless)


The subject’s hands transform into beast-like claws for the duration of the spell. This grants the subject two natural attacks (claws) each round. The subject can use both claws equally well in combat (i.e., there is no offhand penalty for using both claws in the same round) and they count as primary attacks. Each claw deals damage based on the subject’s size as shown in the table.

Size Damage

Fine 1

Diminutive 1d2

Tiny 1d3

Small 1d4

Medium 1d6

Large 1d8

Huge 2d6

Gargantuan 2d8

Colossal 3d6

Section 15: Copyright Notice

Book of Lost Spells – Copyright 2015, Frog God Games, LLC

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