Casting Time 1 standard action
Components V, S, F (a holy rune inscribed in silver or your shield or armor)
Range 30-ft. radius centered on the caster
Duration 1 round/level
Saving Throw Will half (see description); Spell Resistance yes
You radiate a magical aura that damages any undead or evil outsiders that come within 30 feet of you. Undead and evil outsiders take 2d6 points of holy damage (Will save for half) every round they stay within your radius of effect, and evil outsiders must succeed on a Will save to remain within the radius after taking damage. This spell stacks with any other “aura”-type abilities you may be using, and denies undead within its radius the advantages of desecration.
Section 15: Copyright Notice
Book of Lost Spells – Copyright 2015, Frog God Games, LLC