Casting Time 1 standard action
Components V, S, DF
Range 30 ft.
Area all allies and foes within a 30-ft. radius centered on you
Duration concentration (up to 1 min./level)
Saving Throw none; Spell Resistance no
As long as you are chanting (maximum duration up to 1 minute per caster level), you bring special favor upon your allies and bring disfavor to your enemies. You and your allies gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks while your foes take a –1 penalty on such rolls. You must chant in a clear voice. Any interruption in your chanting, such as a failed Concentration check, a silence spell or speaking or casting another spell, ends this spell. As an exception to the general rule, the effects of this spell stack with those of a prayer spell if cast by a cleric of your alignment and who worships the same deity as you.
This spell is identical to the chanting spell except that you and your allies gain a +2 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks while your foes take a –2 penalty on such rolls. The bonus from this spell does not stack with that gained from the chanting spell.
Section 15: Copyright Notice
Book of Lost Spells – Copyright 2015, Frog God Games, LLC