School enchantment (compulsion); Level druid 2, ranger 2


Casting Time 1 standard action
Components V, S, M (5 to 10 berries that are in season)


Range close
Target 10 berries
Duration 1 minute/level
Saving Throw special (see text); Spell Resistance no


You infuse a handful of berries with the power to lure and intoxicate animals. When you cast the spell, you determine which animal type the berries work on and toss them where they can be found. Animals with scent capabilities follow the aroma and unerringly seek them out and devour them. Once eaten, the animals are reduced to a state equating drunkenness and have the sickened condition for the remaining duration of the spell.

Sentient or awakened animals receive a saving throw to resist the lure of the berries, but not to resist the sickened condition after consuming them.

Section 15: Copyright Notice

Book of Lost Spells – Copyright 2015, Frog God Games, LLC

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