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Bone Armor

School necromancy; Level cleric/oracle 3

CASTING

Casting Time 1 standard action
Components V, S, DF

EFFECT

Range touch
Target creature touched
Duration 10 min./level or until discharged
Saving Throw Fort negates (harmless); Spell Resistance yes (harmless)

DESCRIPTION

You strengthen the bones of a single creature you touch. The subject gains DR 5/piercing or slashing. Once the spell prevents a total of 10 points of damage per caster level (maximum 100 points), it is discharged.

Creatures without bones (such as oozes and plants) do not gain any benefit from this spell.

Section 15: Copyright Notice

Book of Lost Spells – Copyright 2015, Frog God Games, LLC