Blinding Ash

School conjuration (creation); Level sorcerer/wizard 3


Casting Time 1 standard action
Components V, S, M (ashes from a fire or hearth)


Range close (25 ft. + 5 ft./2 levels)
Effect 30-ft.-diameter and 20-ft.-high cloud
Duration 1 round/level
Saving Throw none (see text); Spell Resistance no (see text)


Ash, cinders and smoke rise into a great cloud that obscures vision and heats the air within it. Once created, the cloud is stationary. This spell functions like obscuring mist except that fire spells do not burn off the mist. Water and cold-based spells such as cone of cold or sleet storm clear out the smoke and ash, however. Anyone within the cloud takes 2d6 points of fire damage each round. Affected creatures may attempt a Reflex save for half damage. Spell resistance applies normally to the fire damage. This spell does not function underwater.

Section 15: Copyright Notice

Book of Lost Spells – Copyright 2015, Frog God Games, LLC

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