School enchantment; Level sorcerer/wizard 0


Casting Time 1 standard action
Components V, S


Range close (25 ft. + 5 ft./2 levels)
Target one person
Duration instantaneous
Saving Throw Will negates; Spell Resistance yes


The target becomes confused, and loses his train of thought. Note that this spell does no real damage, does not affect the target’s intelligence, and does not negate the target’s next action — it simply erases the current thought. It does not prevent the thought from reoccurring. For example, if a lady sees someone running from her husband’s room with a dagger, this spell compels her to forget that image. But if the person with the dagger is still visible a second later, she’ll wonder about it all over again. Similarly, an opponent in combat may forget what strike he was planning, but still realizes he’s in combat and attack on his next action. The spell’s effects end on the target’s next action, so you must be quick to make certain that something forgotten isn’t instantly remembered.

Section 15: Copyright Notice

Book of Lost Spells – Copyright 2015, Frog God Games, LLC

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